Ok so I got started, and will try to post faithfully on our findings. I would like to first state that I am in no way implying that the way my group here in Indiana is doing this is the only way or that I am trying to write offical rules. I am merely letting everyone know what I am doing as a ref in a single game.<br /><br />That being said if what we do is something that the project wants to adopt I will be happy to write it up as offical content, and promise to blush and feel flattered accordingly.<br /><br />Characters, I could and possibly will, write volumes on this.....Races as far as selection, is so far not an issue, I am allowing for the races presented in Bill Logan's "Star Frontiersman"(if you haven't read this yet you need to!!!) lots of interest but no takers on them just yet. I am using what little of d20 modern/future is available, and the D&D expanded Psionics book for Mentalists. I have ordered all of the d20 books Amazon had, and expedited the shipping, hopefully all will be here by this weekend. I have trimmed the feats list and added a couple racial ones centering on things like Yazarian gliding and Dralasite stretchy stuff. Some of the D&D feats work great as is, i.e. rage feats for Barbarians, just change it to Yazarian. Dralasites recieve great fortitude for free. <br /><br />Ability scores<br /><br />Dralasites +2 to Str/-2 to Dex<br />Humans no change<br />Vrusk -2 to Str/+2 to Dex<br />Yazarians -2 to Str/+2 to Dex/-2 to Con/+2 to Int......the jury is still out on whether Int bonus will change to Wis or dropped all together.<br /><br />Racial Feats<br /><br />Dralasites Great Fortitude<br />Humans One Bonus Feat<br />Vrusk Lightning Reflexes<br />Yazarians Rage as Barbarian <br /><br />As you can see Yazarians may need trimmed a bit.<br /><br />If anyone has any input please let me know and I will try to post more soon......<br /><br />Love and Kisses<br /><br />Doc
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