AD/KH Rules with Zebs Conversions

For those who don't know, the <a href="/node/321">25th Anniversary Edition Rulebook</a> (AER) contains conversions for all the Column shift Mechanics to and from the mechanic, so you can play using the original resolution mechanic or the Zeb's mechanic, no matter what it is you want to do.<br /><br />The book is still in progress. But it will only focus on the Alpha Dawn, Knight Hawks, and Zeb's rulebooks with material from old TSR magazine articles and modules to round it out. Feel free to add your ideas and opinions to the AER forum.

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