I know (from your excellent description of the project's scope on the front page) that your application is designed for a connection between two TCP/IP computers (or on the same computer - "hot swap" I assume). I was just curious how you planned to accomplish playing over the internet? Most folks don't know their publicly-available IP address. Heck - most people don't even know what an IP address is :-P<br /><br />If you'd like, I could place server-side script on these servers that can reply a client's public IP address back to your code, or if you planned on having internet-based server software so that everyone played as a client application, I could provide whatever you need. Because I'm very interested in playing this application, I will offer whatever is necessary to help you out.<br /><br />(additional motive: in order to have a site that accommodates every type of SF-based project, I need to be able to provide solutions for something like this project).
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