Skills Suggestions

<p>I would like to suggest a capability for non-magic using characters to be able to call upon the help of their god or whatnot for support, as non-magical characters often fall short in RPG's. If they can get some kind of boost to increase their strength or help them accomplish a dangerous feat beyond their expectations. It can help characters face magical NPC's and feel like they're on equal footing. Of course, I'm sure it will take a lot of playtesting to know whether it would even be needed, but it's out there for consideration.</p><p>I make this suggestion for game mechanics, but I am no fan of magic or pantheons. I'd like for this to succeed on the grounds that it rounds the d100 mechanic out and to encourage new ideas. </p>

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