Top Secret articles In Dragon, Dungeon and Polyhedron

<p align="left">Dragon
#38 - The Rasmussen Files<br />
Dragon
#39 - The Missle Mission - TS Adventure<br />
Dragon
#40 - The Rasmussen Files<br />
Dragon
#44 - The Super Spies<br />
Dragon
#45 - The Rasmussen Files<br />
Dragon
#47 - The Rasmussen Files<br />
Dragon
#48 - Doctor Yes - TS Adventure<br />
Dragon
#49 - The Rasmussen Files<br />
Dragon
#51 - The Rasmussen Files<br />
Dragon
#52 - Undercover Job Guide<br />
Dragon
#53 - The Rasmussen Files<br />

Dragon #56 - Mad Merc - TS Adventure<br />
Dragon
#57 - In Search of a James Bond plus The Rasmussen Files<br />
Dragon
#61 - Special Knowledge<br />
Dragon
#62 - The Jaded Temple - TS Adventure<br />
Dragon
#63 - The Electric Eye<br />
Dragon
#65 - Pong Papers<br />
Dragon
#67 - Spy's Advice<br />
Dragon
#69 - Weapon Statistics<br />
Dragon
#72 - Spy's Advice<br />
Dragon
#73 - New Tools of the Trade<br />
Dragon
#77 - Spy's Advice<br />
Dragon
#78 - Pop The Clutch and Roll<br />
Dragon
#79 - Wacko World - TS Adventure<br />
Dragon
#82 - New Avenue's For Agents<br />
Dragon
#83 - A Look at AOKs<br />
Dragon
#87 - White Out - TS Adventure<br />
Dragon
#89 - Beefing Up Bureaus<br />
Dragon
#91 - Spy's Advice<br />
Dragon
#93 - Agencies and Alignments<br />
Dragon
#102 - Now That's Firepower<br />
Dragon
#104 - Spy's Advice<br />
Dragon
#105 - Spy's Advice<br />
Dragon
#107 - Spy's Advice<br />
Dragon
#108 - Agents and A-Bombs<br />
Dragon
#109 - Admin Advice<br />
Dragon
#111 - Pull The Pin and Throw<br />
Dragon
#113 - Top Secret Guns<br />
Dragon
#114 - A Recipe for Espionage<br />
Dragon
#114 - Guilty As Charged<br />
Dragon
#115 - Stayin' Alive<br />
Dragon
#115 - When Only The Best Will Do<br />
Dragon
#117 - Roughing It<br />
Dragon
#118 - Unfriendly Fire<br />
Dragon
#119 - This Is Only A Test<br />
Dragon
#120 - Operation Zenith<br />
Dragon
#120 - The Game Wizards<br />
Dragon
#121 - Operation Zodiac<br />

Dragon #122 - Operation Zondraker<br />
Dragon
#123 - Operation Zondraker part 2<br />
Dragon
#124 - The Most Secret of Secrets<br />
Dragon
#125 - The Best For The Best<br />
Dragon
#126 - There Are Ways Of Making You Talk<br />
Dragon
#128 - Chopper Power<br />
Dragon
#130 - Keeping A Good Watch + letter<br />
Dragon
#131 - The Game Wizards<br />
Dragon
#134 - Sighting In<br />
Dragon
#135 - Up Close and Personal<br />
Dragon
#136 - The Game Wizards<br />
Dragon
#138 - Putting Fire Into Firepower<br />
Dragon
#139 - When The Tanks Roll<br />
Dragon
#148 - Watch Your Step<br />
Dragon
#150 - Darkest Secrets<br />
Dragon
#151 - Close Quarters<br />
Dragon
#152 - Make The Most Of Your Missions<br />
Dragon
#153 - A Funny Thing Happened On The Way To The Mission<br />
Dragon
#160 - There Are No Generic Black Belts<br />
Dragon
#166 - The Navy Wants You<br />
Dragon
#171 - Hunting Tanks Is Fun and Easy<br />
Dragon
#172 - Shining Armor<br />
Dragon
#178 - A Swing and a Hit<br />
Dragon
#181 - A Very Special Agent</p><p align="left">&nbsp;</p>
<p align="left">The following adventure was originally published in <em>Dungeon</em>
magazine. </p><p align="left">&nbsp;</p>
<p align="left">Dungeon
#26 - Fire Sale - TSSI Adventure</p><p align="left">&nbsp;</p>
<p align="left">The following items were originally published in <em>Polyhedron</em>
magazine.</p><p align="left">&nbsp;</p>
<p align="left">Polyhedron
#1 - An Open Letter To Frank Mentzer<br />
Polyhedron
#2 - Top Secret Transmissions<br />
Polyhedron
#7 - Campaign Clues<br />
Polyhedron
#9 - Gadget Contest Rules / Dispel Confusion<br />
Polyhedron
#10 - Dispel Confusion<br />
Polyhedron
#11 - Dispel Confusion<br />
Polyhedron #12 - Dispel Confusion<br />
Polyhedron #12 - Roles<br />
Polyhedron
#13 - Dispel Confusion<br />
Polyhedron
#13 - The Condor Assignment<br />
Polyhedron
#14 - Dispel Confusion <br />
Polyhedron
#15 - Dispel Confusion <br />
Polyhedron #15 - College Courses and Vital Statistics (Reprint from
<em>Dragon</em> #51)<br />
Polyhedron
#16 - Encounters<br />
Polyhedron
#17 - Disguised Weapons<br />
Polyhedron
#18 - Dispel Confusion <br />
Polyhedron
#19 - Dispel Confusion <br />
Polyhedron
#20 - Dispel Confusion <br />
Polyhedron
#21 - Dispel Confusion <br />
Polyhedron
#23 - Dispel Confusion <br />
Polyhedron
#32 - Operation Butter-up (Codename: Clambake)<br />
Polyhedron
#41 - Special Intelligence<br />
Polyhedron
#42 - Modern Day Warriors (New Rogues Gallery)<br />
Polyhedron #44 - The &quot;Other&quot; Game (preview)<br />
Polyhedron
#46 - Junk Bonds<br />
Polyhedron #51 - Spy School<br />
Polyhedron #53 - The ABCs of Acronyms<br />
Polyhedron #63 - Naming Military Units</p>