<i><span style="font-size: 10pt; font-family: Arial">Friends help you move, true friends help you move a body…<o:p></o:p></span></i><span style="font-size: 10pt; font-family: Arial"><o:p> <br /></o:p></span><span style="font-size: 10pt; font-family: Arial"><br />Characters also do not grow up alone in a vacuum, they have friends and family which help shape who they are – as well as who provide anchors amidst the storms of life. This is represented by starting Contacts. Each PC has a number of close friends/family equal to 10% of PER score.<span> </span>In addition, they have a number of acquaintances equal to 10% of LDR score.<o:p></o:p></span><span style="font-size: 10pt; font-family: Arial"><o:p> </o:p></span> <p style="margin: 0in 0in 0pt; text-align: justify" class="MsoNormal"><span style="font-size: 10pt; font-family: Arial"><br />The difference is that the former are willing to sacrifice much to help out the PC, whereas the latter offer aid insomuch as it does not costs themselves too much. <br /><br /><span style="font-size: 10pt; font-family: Arial">A PC doesn’t necessarily need to choose all his contacts at character creation.</span></span></p>