Analyze Business System, Analyze Social System, Astronomy, Astrophysics

<b><i><font size="4" face="Arial"><p align="left"><font size="2" face="arial,helvetica,sans-serif">Analyze Business System</font></p></font></i></b><font size="2" face="arial,helvetica,sans-serif"><p align="left">(Roy Crisman)</p></font><p><font size="2" face="arial,helvetica,sans-serif"><strong>Prerequisites:</strong> </font><font size="2" face="arial,helvetica,sans-serif">N/A<br /></font><font size="2" face="arial,helvetica,sans-serif"><strong>Description:</strong> </font><font size="2" face="arial,helvetica,sans-serif">This skill is used to identify and assess the inner workings of a business, including management, </font><font size="2" face="arial,helvetica,sans-serif">communications, worker attitudes, etc. Business consultation also falls under this heading. Successful application of </font><font size="2" face="arial,helvetica,sans-serif">this skill allows a character to recommend changes that can increase net profits by 10% x skill level. Benefits gained </font><font size="2" face="arial,helvetica,sans-serif">through a successful skill check last for six months. This special ability can only be applied to a business </font><font size="2" face="arial,helvetica,sans-serif">successfully once every six months.</font></p><i><p align="left"><font size="2" face="arial,helvetica,sans-serif"><br /><strong>Analyze Social System</strong></font></p></i><font size="2" face="arial,helvetica,sans-serif"><p align="left">(Roy Crisman)</p></font><p><font size="2" face="arial,helvetica,sans-serif"><strong>Prerequisites:</strong> </font><font size="2" face="arial,helvetica,sans-serif">N/A<br /></font><font size="2" face="arial,helvetica,sans-serif"><strong>Description:</strong> </font><font size="2" face="arial,helvetica,sans-serif">This skill allows the user to analyze any sort of social system: social strata, religious organization, cult, </font><font size="2" face="arial,helvetica,sans-serif">sub-culture, native social unit, etc. This skill adds a +10% bonus to PER checks and other skills (such as diplomacy, </font><font size="2" face="arial,helvetica,sans-serif">bluff, haggling, etc.) in situations where the character has successfully analyzed a social system.</font><font size="2" face="arial,helvetica,sans-serif"><br /><br /><strong><em>Astronomy<br /></em></strong>(SF module 2010)<br /><strong>Prerequisites:</strong> Optics 1, Astrophysics 1, Mathematics 1, Physics 2<br /><strong>Description:</strong> Characters with this skill study galaxies, stars, planets, moons, asteroids, comets, and meteors. The skill requires at least one of the following pieces of equipment: telescopes, radar, energy sensors, cameras, and computers. Each piece of equipment astronomers use to make their observations adds +5% to their success rate.<br />  Astronomers can identify objects in space, from planets to space vessels. Identifying takes a half-hour for objects closer than 10,000 km, 1 hour for objects further away. Astronomers can also calculate the age, speed, mass or orbit (course) of any object in space. Astronomers can only make one calculation at a time, each calculation taking one half hour to complete.<br /><br /><strong><em>Astrophysics</em></strong><br />(Roy Crisman)<br /><strong>Prerequisites:</strong> Physics 2<br /><strong>Description:</strong> A character with this skill is schooled in the science of advanced astrophysics. This skill is a fundamental part of several other skills. It is used extensively in piloting in space, engineering, and astronavigation.</font></p>