This is the standard assault scout described in the board game rules<br /><h2 class="western">Full KH Stats</h2>
<p style="margin-bottom: 0in"><<lightgraybox>><br /><b>Name: </b>UPFS Lancet<b><br /></b></p>
<p style="margin-bottom: 0in"><b>HS</b>: 3<br /> </p>
<p style="margin-bottom: 0in"><b>HP</b>: 15<br /> </p>
<p style="margin-bottom: 0in"><b>Engines</b>: 2 Class A Atomics<br /> </p>
<p style="margin-bottom: 0in"><b>Max ADF/MR</b>: 5/4<br /> </p>
<p style="margin-bottom: 0in"><b>DCR</b>: 50<br /> </p><p style="margin-bottom: 0in"><b>Life Support</b>: up to 12 beings (primary and backup)<br /> </p>
<p style="margin-bottom: 0in"><b>Crew Accommodations</b>: 6 double bunk rooms<br /> </p><p style="margin-bottom: 0in"><b>Passenger Accomodations</b>: none</p><p style="margin-bottom: 0in"><b>Cargo Capacity</b>: none</p>
<p style="margin-bottom: 0in"><b>Computer Level/Function points</b>: Level 4 / 179 FP<br /> </p>
<p style="margin-bottom: 0in"><b>Computer Programs</b>: Drives 4, Life Support 1, Alarm 2, Computer Lockout 4, Damage Control 2, Astrogation 4, Laser Battery 1, Assault Rockets 1, Communication 1, Computer Security 5, Information Storage 4, Installation Security 4, Robot Management 4, Skin Sensors 1<br /> </p>
<p style="margin-bottom: 0in"><b>Astrogation Equipment:</b> Standard Starship </p>
<p style="margin-bottom: 0in"><b>Communications Equipment</b>: Videocom Radio, Subspace Radio, Intercom with 12 speaker/mikes<br /> </p>
<p style="margin-bottom: 0in"><b>Sensor Systems</b>: Radar, 10 portholes, Energy Sensors, Skin Sensors<br /> </p>
<p style="margin-bottom: 0in"><b>Weapons: </b>ARx4, LB </p>
<p style="margin-bottom: 0in"><b>Defenses</b>: RH<br /> </p>
<p style="margin-bottom: 0in"><b>Ship's Vehicles</b>: small launch</p><p style="margin-bottom: 0in"><b>Other Equipment:</b> Engineer's Toolkit x2, Laser Power Torch, 2 refills for life support system<br /> </p>
<p style="margin-bottom: 0in"><b>Total Cost</b>(unfueled): 1,088,470 cr.<br /> </p>
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