<font face="Arial"><b>Electrostunner.</b> An electrostunner looks like a large pistol. It is a short-range weapon. It fires an arc of electrons that looks like a lightning flash. It is commonly called a zapgun because of the noise it makes when fired. An electrostunner has two settings, stun and blast. A blast causes 4d10 pnints of damage. A stun can knock a creature unconscious for d100 turns. Anyone hit by a stun beam can resist the stun by rolling a number less than or equal to its current Stamina. A zapgun uses two SEU per shot. It holds a 20 SEU clip, but can also be connected to a beltpack or powerpack with a 1.5 meter powercord. A gauss screen will block the electrostunner's beam. An anti-shock implant will nullify a stun but not a blast.<br />(source- 25th Anniversary Edition Rulebook)<br />_____________________________________________________________________<br /><br /></font><font face="Arial"><div style="text-align: center"><img src="http://starfrontiers.us/files/u1/electrostunner.gif" alt="electrostunner" title="electrostunner" /></div><p><br /><table border="0"><tbody><tr><td vAlign="top" style="width: 150px"><b>Weapon Name </b></td><td vAlign="top">Electrostunner <br /></td></tr><tr><td vAlign="top"><b>Skill Used <br /></b></td><td vAlign="top">Beam Weapons <br /></td></tr><tr><td vAlign="top"><b>Damage <br /></b></td><td vAlign="top">4d10 or Stun </td></tr><tr><td vAlign="top"><b>Ammunition </b></td><td vAlign="top">20 SEU PowerClip, each shot drains 2 SEU. Can be attached to a Power BeltPack or Power BackPack. </td></tr><tr><td vAlign="top"><b>Rate of Fire </b></td><td vAlign="top">1 shot per turn </td></tr><tr><td vAlign="top"><b>Defense </b></td><td vAlign="top">Gauss / Anti-Shock Implant </td></tr><tr><td vAlign="top"><b>Range </b></td><td vAlign="top">5/15/-/-/- </td></tr><tr><td><b></b><br /></td><td> </td></tr><tr><td><b>Cost </b></td><td>500 Cr<br /></td></tr><tr><td><b>Mass<br /></b></td><td>1kg <br /></td></tr></tbody></table><b style="margin-top: 0px; background: #dcdcdc; margin-left: -5px; margin-right: -5px" class="niftycorners"><b style="background-color: #fff; border-color: #ededed" class="r4"></b><b style="background-color: #fff; border-color: #ededed" class="r3"></b><b style="background-color: #fff; border-color: #ededed" class="r2"></b><b style="background-color: #fff; border-color: #ededed" class="r1"></b></b><b>Description</b><br />An electrostunner looks like a large pistol. It is a short-range weapon. It fires an arc of electrons that looks like a lightning flash. It is commonly called a zapgun because of the noise it makes when fired. <br /><br />An electrostunner has two settings, stun and blast. A blast causes 4d10 points of damage. A stun can knock a creature unconscious for d100 turns. Anyone hit by a stun beam can resist the stun by rolling a number less than or equal to its current Stamina. <br /><br />A <i>zapgun</i> uses two SEU per shot. It holds a 20 SEU clip, but can also be connected to a beltpack or powerpack with a 1.5 meter powercord. A gauss screen will block the electrostunner's beam. An anti-shock implant will nullify a stun but not a blast.<br />(source- Star Fronitersman "weapon repository")</p></font>