Section 2. Professions and Skills

<font size="2" face="Times New Roman"><p align="left"><font face="arial,helvetica,sans-serif">  The revised skill system combines the Primary Skill Areas (PSA) from Alpha Dawn Expanded Rules with the </font><font face="arial,helvetica,sans-serif">Professions of Zebulon’s Guide. Professions describe the field of work a character engages in, while PSAs describe </font><font face="arial,helvetica,sans-serif">clusters of related skills for which a character has a certain knack or aptitude. There are four traditional professions </font><font face="arial,helvetica,sans-serif">(Enforcer, Techex, Explorer, Scispec) and several new professions and PSAs (Spacer, Mentalist, Administrator, </font><font face="arial,helvetica,sans-serif">Counselor, Investigator, Rogue). Each profession has three or four PSAs associated with it, representing skills that </font><font face="arial,helvetica,sans-serif">are typically associated with that profession.<br /></font></p><p align="left"><font face="arial,helvetica,sans-serif"><br />  When creating characters, choose a profession and three PSAs. You can customize your character by choosing ANY </font><font face="arial,helvetica,sans-serif">three PSAs: all three from the character’s profession, two from the profession and one from another, or all three </font><font face="arial,helvetica,sans-serif">from different professions. If your character has at least two PSAs from one profession, then he or she receives the </font><font face="arial,helvetica,sans-serif">automatic bonus skill associated with that profession. Otherwise, no bonus skill is awarded, and the character has no </font><font face="arial,helvetica,sans-serif">concrete profession to speak of.<br /></font></p><p align="left"><font face="arial,helvetica,sans-serif"><br />  Characters start out with 20 XP instead of the 10 listed in Zebulon’s Guide. All skills listed within the character’s </font><font face="arial,helvetica,sans-serif">three PSAs are available for learning at in-profession cost. All optional skills listed under each profession are </font><font face="arial,helvetica,sans-serif">available at in-profession cost at the referee’s discretion. All other skills are considered to be out-of-profession in </font><font face="arial,helvetica,sans-serif">terms of cost. See Table 5. Skill Costs for the cost scale.</font></p></font>