NPCs & Pre-Gens

<div><strong>Garlus Tylappar</strong></div><div><div>mH</div><div><br /></div><div>STR/STA - 50/45</div><div>DEX/RS  -  50/50</div><div>INT/LOG - 60/50</div><div>PER/LDR - 45/45</div><div><br /></div><div>Skills (PSA:Tech)</div><div>Technician(6)</div><div>Computer(2)</div><div>Projectile Weapons(3)</div><div>Melee Weapons(1)</div><div>Medic(3)</div><div>Pilot(2)</div><div><br /></div><div>co-pilot of MVIR (Militia Vessel of Inner Reach) Scrapper </div><div><br /></div><div> <em>    Born prior to and as a witness of the First Sathar War, and later a victim of the civil war between Inner and Outer Reach in the Dramune system, young Garlus Tylappar finds himself as an orphan.</em></div><div><em><br /></em></div><div><em>     After coming of age he immediately enlists into Inner Reach's planetary militia as a combat medic, signs up for technical school,  and later graduates flight school as a star fighter pilot. He is now assigned as a co-pilot aboard the assault scout MVIR Scrapper, a small yet fast and deadly warship capable of taking down capital ships.</em></div><div><em><br /></em></div><div><em>     Inner Reach has assigned him to investigate and infiltrate a suspicious group of criminals rising to power on the neighboring world of Outer Reach, where Garlus finds himself knee-deep in trouble....</em></div></div><div><br /></div><div><br /></div><div><img src="http://www.starfrontiers.us/files/u59/young_garlus.jpg&quot; /></div><div><br /></div><div><div><strong>Pregenerated Player Characters</strong></div><div><br /></div><div>(Garlus' five dral crew)</div><div><br /></div><div>Barkal</div><div>mD</div><div>STR/STA - 60/60</div><div>DEX/RS  -  45/45</div><div>INT/LOG - 50/50</div><div>PER/LDR - 35/45</div><div>Special Abilites: Elasticity, Lie Detection(15%)</div><div>Skills (PSA:Military)</div><div>Beam Weapons(6)</div><div>Demolitions(2)</div><div>Melee Weapons(1)</div><div>Thrown Weapons(1)</div><div>Energy Gunnery(2)</div><div>Equipment: Military Skeinsuit, Laser Rifle w/3 spare powerclips, stunstick, 5000Cr</div><div>____________________________</div><div>Cretia</div><div>fD</div><div><br /></div><div>STR/STA - 50/55</div><div>DEX/RS  -  50/50</div><div>INT/LOG - 40/50</div><div>PER/LDR - 50/40</div><div><br /></div><div>Special Abilites: Elasticity, Lie Detection(5%)</div><div><br /></div><div>Skills (PSA:Tech)</div><div>Computer(6)</div><div><br /></div><div>Gyrojet Weapons(3)</div><div>Melee Weapons(1)</div><div>Astrogation(2)</div><div>Equipment: Military Skeinsuit, Gyrojet Pistol w/3 spare jetclips, stunstick, 5000Cr</div><div>____________________________</div><div>Dugald</div><div>mD</div><div>STR/STA - 45/55</div><div>DEX/RS  -  65/65</div><div>INT/LOG - 50/60</div><div>PER/LDR - 45/55</div><div><br /></div><div>Special Abilites: Elasticity, Lie Detection(10%)</div><div>Skills (PSA:Tech)</div><div>Technician(6)</div><div>Computer(2)</div><div>Robotics (2)</div><div>Projectile Weapons(2)</div><div>Melee Weapons(1)</div><div>Pilot(1)</div><div>Engineer (1)</div><div>Equipment: Military Skeinsuit, two Automatic Pistols w/4 spare bulletclips, stunstick, 5000Cr</div><div>____________________________</div><div>Guido</div><div>mD</div><div><br /></div><div>STR/STA - 60/70</div><div>DEX/RS  -  45/45</div><div>INT/LOG - 50/50</div><div>PER/LDR - 35/35</div><div><br /></div><div>Special Abilites: Elasticity, Lie Detection(5%)</div><div>Skills (PSA:Tech)</div><div>Technician(5)</div><div>Robotics(3)</div><div>Computer(1)</div><div>Beam Weapons(1)</div><div>Melee Weapons(3)</div><div>Engineer(2)</div><div>Equipment: Military Skeinsuit, Laser Pistol w/3 spare powerclips, stunstick, 5000Cr</div><div>____________________________</div><div>Rodnox</div><div>mD</div><div>STR/STA - 50/50</div><div>DEX/RS  -  40/40</div><div>INT/LOG - 60/60</div><div>PER/LDR - 50/50</div><div><br /></div><div>Special Abilites: Elasticity, Lie Detection(5%)</div><div>Skills (PSA:Tech)</div><div>Technician(4)</div><div>Robotics(2)</div><div>Beam Weapons(6)</div><div>Engineer(1)</div><div>Energy Gunnery (1)</div></div><div><br /></div><div><br /></div><div><div style="text-align: center"><strong><font size="4"><u>In-game NPCs</u></font></strong></div><div><br /></div><div><strong>Dablak the Mook </strong>(henchman)</div><div>mD</div><div><br /></div><div><div>STR/STA - 45/45</div><div>DEX/RS  -  40/40</div><div>INT/LOG - 50/50</div><div>PER/LDR - 30/50</div><div>Special Abilites: Elasticity, Lie Detection(5%)</div><div>Skills (PSA:Military)</div><div>Melee Weapons(2)</div><div>Martial Arts(1)</div><div>Projectile Weapons(1)</div><div>Equipment: Military Skeinsuit, Automatic Pistol w/2 spare bulletclips, Sonic Knife; tattered black cape</div><div>____________________________</div><div>Emerson 'Mad Hermit' Ward, outpost leader</div><div>mH</div><div>STR/STA - 50/50</div><div>DEX/RS  -  50/50</div><div>INT/LOG - 45/45</div><div>PER/LDR - 40/50</div><div>Skills (PSA:Military)</div><div>Gyrojet Weapons(5)</div><div>Projectile Weapons(4)</div><div>Demolitions(3)</div><div>Thrown Weapons(2)</div><div>Melee Weapons(1)</div><div>Computer(2)</div><div>Technician(2)</div><div>Equipment: Military Skeinsuit, Gyrojet Pistol w/3 spare jetclips, Electric Sword, 5 charges D-19 w/variable timer detonator; SH member ring w/diamond (1000Cr value)</div><div>____________________________</div><div>Kayla 'Calamity' Jayne (outpost scientist &amp; co-leader)</div><div>fH</div><div><br /></div><div>STR/STA - 40/40</div><div>DEX/RS  -  45/45</div><div>INT/LOG - 55/60</div><div>PER/LDR - 55/45</div><div>Skills (PSA:BioSocial)</div><div>Environmental(3)</div><div>Medic(2)</div><div>Computer(1)</div><div>Melee Weapons(1)</div><div>Equipment: Military Skeinsuit, Automatic Pistol w/spare bulletclip, Sonic Sword; SH member ring w/3 sapphires (1000Cr value) </div><div>____________________________</div><div>Gorel 'Gunny' Goro (enforcer)</div><div>mY</div><div>STR/STA - 60/60</div><div>DEX/RS  -  50/50</div><div>INT/LOG - 45/45</div><div>PER/LDR - 25/35</div><div>Special Abilites:  Gliding, Night Vision, Battle Rage(35%)</div><div>Skills (PSA:Military)</div><div>Beam Weapons(3)</div><div>Gyrojet Weapons(3)</div><div>Projectile Weapons(3)</div><div>Melee Weapons(3)</div><div>Equipment: Military Skeinsuit, Laser Rifle w/power beltpack, Automatic Pistol w/spare bulletclip, Electric Sword; SH member ring w/emerald (200Cr value)</div><div>____________________________</div><div>Tk'ril (lead technician, jetcopter pilot)</div><div>mV</div><div>STR/STA - 45/45</div><div>DEX/RS  -  50/50</div><div>INT/LOG - 50/50</div><div>PER/LDR - 35/35</div><div>Special Abilites:  Ambidextrous, Comprehension(15%)</div><div>Skills (PSA:Tech)</div><div>Technician(3)</div><div>Computer(1)</div><div>Melee Weapons(1)</div><div>Equipment: Military Skeinsuit, Vibroknife, TechKit; SH member ring (50Cr value)</div><div>____________________________</div><div>Ts'lit (technician, AWD ground car driver)</div><div>fV</div><div>STR/STA - 45/45</div><div>DEX/RS  -  50/60</div><div>INT/LOG - 50/50</div><div>PER/LDR - 45/45</div><div>Special Abilites:  Ambidextrous, Comprehension(15%)</div><div>Skills (PSA:Tech)</div><div>Technician(1)</div><div>Projectile Weapons(1)</div><div>Equipment: Military Skeinsuit, Automatic Pistol w/spare bulletclip, TechKit</div><div>____________________________</div><div>Klik'tik (technician, AWD ground car driver)</div><div>mV</div><div>STR/STA - 40/50</div><div>DEX/RS  - 55/55</div><div>INT/LOG - 45/45</div><div>PER/LDR - 45/45</div><div>Special Abilites:  Ambidextrous, Comprehension(15%)</div><div>Skills (PSA:Tech)</div><div>Technician(1)</div><div>Gyrojet Weapons(1)</div><div>Equipment: Military Skeinsuit, Gyrojet Pistol w/spare jetclip, TechKit</div><div>____________________________</div><div>Carson 'Howler' Bane (hovercyclist)</div><div>mH</div><div>STR/STA - 60/60</div><div>DEX/RS  -  50/55</div><div>INT/LOG - 40/40</div><div>PER/LDR - 30/30</div><div>Special Abilites:  Ambidextrous, Comprehension(15%)</div><div>Skills (PSA:Military)</div><div>Martial Arts(3)</div><div>Melee Weapons(2)</div><div>Technician(1)</div><div>Equipment: Military Skeinsuit, Nightstick, Brass Knuckles</div><div>____________________________</div><div>Credia (henchwoman)</div><div>fY</div><div>STR/STA - 40/40</div><div>DEX/RS  -  60/60</div><div>INT/LOG - 45/45</div><div>PER/LDR - 50/40</div><div>Special Abilites: Gliding, Night Vision, Battle Rage(5%)</div><div>Skills (PSA:Military)</div><div>Beam Weapons(2)</div><div>Melee Weapons(1)</div><div>Equipment: Military Skeinsuit, Laser Pistol w/2 spare powerclips, Vibroknife</div><div>____________________________</div><div>Dimenshia (optional hovercyclist)*</div><div>fY</div><div>STR/STA - 40/50</div><div>DEX/RS  -  55/55</div><div>INT/LOG - 45/45</div><div>PER/LDR - 50/40</div><div>Special Abilites:  Gliding, Night Vision, Battle Rage(15%)</div><div>Skills (PSA:Military)</div><div>Beam Weapons(2)</div><div>Technician(1)</div><div>Equipment: Military Skeinsuit, Laser Pistol w/spare powerclip</div><div>____________________________</div><div>Glubol (optional henchman)*</div><div>mD</div><div>STR/STA - 60/60</div><div>DEX/RS  -  45/45</div><div>INT/LOG - 35/35</div><div>PER/LDR - 30/30</div><div>Special Abilites: Elasticity, Lie Detection(5%)</div><div>Skills (PSA:Military)</div><div>Projectile Weapons(2)</div><div>Melee Weapons(1)</div><div>Equipment: Military Skeinsuit, Automatic Pistol w/ spare bulletclip, Knife</div><div>____________________________</div><div><br /></div><div>* the optional hovercyclist and henchman can be used to make up the difference in party size to comprise four hovercyclist/henchman combos. If the group is still short one being then Brootis (from The Journey) can be utilized for either role.</div></div></div><div><br /></div>