<div><div><strong><u>Gunned Civilian Craft (Corporate, Planetary Govt, etc)</u></strong></div><div><br /></div><div><br /></div><div><u>PGCS Pan Galactic</u></div><div>(corporate flagship, Gran Quivera)</div><div><div><div>HS:12 HP:60 Powerplant: 4 atomic B</div><div>ADF:3 MR:3 DCR:80 Crew: up to 50<br />Armament: LC, LB(x2), RB(x4)<br />Defenses: RH, MS(x2), ICM(x4)<br />Comm/Detection: SubSpace Radio, Intercom, Radar, Energy Sensor</div><div>Misc Equipment: light hull armor, camera system, skin sensors</div></div><div>Cargo Capacity: 6</div></div><div>Passenger Accomodations: 60 double occupancy suites</div><div><br /></div><div><div><u>Subsidized Freighter, large</u>*</div><div><em>Gran Quivera, Minotaur, Pale, Triad</em></div><div><div><div>HS:12 HP:72 Powerplant: 4 atomic B or 4 ion B</div><div>ADF:3/1 MR:3 DCR:68 Crew: up to 24<br />Armament: LB(x3)<br />Defenses: RH, MS<br />Comm/Detection: SubSpace Radio, Intercom, Radar</div><div>Misc Equipment: camera system, skin sensors</div></div><div>Cargo Capacity: 12</div></div></div><div><br /></div><div><div><u>SCS Surreal</u></div><div>(Streele, Inc. flagship, Pale)</div><div><div><div>HS:10 HP:70 Powerplant: 4 ion B</div><div>ADF:1 MR:3 DCR:70 Crew: up to 40<br />Armament: LB(x2), RB(x4)<br />Defenses: RH, MS(x2), ICM(x4)<br />Comm/Detection: SubSpace Radio, Intercom, Radar, Energy Sensor</div><div>Misc Equipment: medium hull armor, camera system, skin sensors</div></div><div>Cargo Capacity: 5</div></div></div><div>Passenger Accomodations: 50 double occupnacy suites</div><div><br /></div><div><u>Militia Cruiser</u></div><div><em>Minotaur, Pale</em></div><div><div><div>HS:10 HP:60 Powerplant: 4 chemical B</div><div>ADF:1 MR:3 DCR:80 Crew: up to 50<br />Armament: LC, LB(x2), RB(x4), T(x4)<br />Defenses: RH, MS(x2), ICM(x4)<br />Comm/Detection: SubSpace Radio, Intercom, Radar, Energy Sensor</div><div>Misc Equipment: light hull armor, camera system, skin sensors</div></div><div>Cargo Capacity: 5</div></div><div><br /></div><div><u>SS Serena Dawn</u> (liner)</div><div><div><div>HS:10 HP:60 Powerplant: 4 ion B</div><div>ADF:1 MR:3 DCR:50 Crew: up to 50<br />Armament: none<br />Defenses: none<br />Comm/Detection: SubSpace Radio, Intercom, Radar</div><div>Misc Equipment: skin sensors</div></div><div>Passenger Accommodations: 250, can accomodate 500 refugees</div></div><div><br /></div><div><div><u>Subsidized Freighter, medium</u>*</div><div><em>Araks, Clarion, Inner Reach, Minotaur, Pale</em></div><div><div><div>HS:9 HP:48 Powerplant: 3 atomic B or 3 ion B</div><div>ADF:3/1 MR:3 DCR:56 Crew: up to 18<br />Armament: LB(x2)<br />Defenses: RH, MS<br />Comm/Detection: SubSpace Radio, Intercom, Radar</div><div>Misc Equipment: light hull armor, camera system, skin sensors</div></div><div>Cargo Capacity: 9</div></div></div><div><br /></div><div><u>Corporate Cruiser</u></div><div><div>HS:8 HP:48 Powerplant: 4 ion C</div><div>ADF:1 MR:3 DCR:60 Crew: up to 40<br />Armament: LC, LB<br />Defenses: RH, MS(x2)<br />Comm/Detection: SubSpace Radio, WNB, Intercom, Radar, Energy Sensor</div><div>Misc Equipment: light hull armor, camera system, skin sensors</div></div><div>Cargo Capacity: 4</div><div>Passenger Accomodations: 40 double occupancy suites</div><div><br /></div><div><u>PGCS Omicron</u> (liner)<br /><div><div>HS:8 HP:40 Powerplant: 4 atomic C</div><div>ADF:3 MR:3 DCR:44 Crew: up to 40<br />Armament: LB<br />Defenses: RH<br />Comm/Detection: SubSpace Radio, Intercom, Radar, </div><div>Misc Equipment: camera system, skin sensors</div></div><div>Cargo Capacity: 1</div><div>Passenger Accomodations: 50 double occupancy cabins, 30 double occupancy suites, 20 frozen class berths</div></div><div><br /></div><div><u>Corporate Frigate</u></div><div><div><div>HS:6 HP:36 Powerplant: 3 ion C</div><div>ADF:1 MR:3 DCR:60 Crew: up to 30<br />Armament: LB(x2)<br />Defenses: RH, MS(x2)<br />Comm/Detection: SubSpace Radio, WNB, Intercom, Radar, Energy Sensor</div><div>Misc Equipment: light hull armor, camera system, skin sensorsCargo Capacity: 2.5</div></div></div><div><br /></div><div><div><u>Militia Destroyer</u></div><div><em>Minotaur, Pale</em></div><div><div><div>HS:6 HP:50 Powerplant: 3 ion B</div><div>ADF:1 MR:3 DCR:60 Crew: up to 30<br />Armament: LC, LB(x2), T(x2)<br />Defenses: RH, MS<br />Comm/Detection: SubSpace Radio, Intercom, Radar</div><div>Misc Equipment: heavy hull armor, camera system, skin sensors</div></div><div>Cargo Capacity: 3</div></div></div><div><br /></div><div><div><u>Subsidized Freighter, small</u>*</div><div><em>Araks, Clarion, Kawdl-Kit, Ken'Zah Kit, Minotaur(x2), New Pale, Outer Reach, Pale(x2), Terledrom, Triad, Yast, Zik-kit</em></div><div><div><div>HS:6 HP:36 Powerplant: 2 atomic B or 2 ion B</div><div>ADF:3/1 MR:3 DCR:44 Crew: up to 12<br />Armament: LB<br />Defenses: RH, MS<br />Comm/Detection: SubSpace Radio, Intercom, Radar</div><div>Misc Equipment: light hull armor, camera system, skin sensors</div></div><div>Cargo Capacity: 6</div></div></div><div><br /></div><div><div><u>Militia Frigate</u></div><div><em>Inner Reach, Minotaur, Outer Reach, Pale</em></div><div><div><div>HS:5 HP:40 Powerplant: 2 ion B</div><div>ADF:1 MR:3 DCR:50 Crew: up to 30<br />Armament: LC, LB, T(x2)<br />Defenses: RH, MS<br />Comm/Detection: SubSpace Radio, Intercom, Radar</div><div>Misc Equipment: heavy hull armor, camera system, skin sensors</div></div><div>Cargo Capacity: 2.5</div></div></div><div><div><p style="margin-top: 0px; margin-bottom: 0px"> </p></div></div><div><div><u>Militia Corvettes</u> </div><div><em>Clarion, Hentz, Inner Reach, Minotaur(x2), Outer Reach, Pale, Terledrom</em></div><div><div>HS:4 HP:24 Powerplant: 4 atomic A</div><div>ADF:4 MR:3 DCR:50 Crew: 5-20<br />Armament: LB(x2)<br />Defenses: RH, MS(x1)</div></div><div><div>Comm/Detection: SubSpace Radio, Intercom, Radar</div><div>Misc Equipment: camera system, skin sensors</div></div><div>Cargo Capacity: 1</div><div><br /></div><div><div><u>SS Aquilian Starling</u> </div><div><em>privateer contracted w/Pale</em></div><div><p style="margin-top: 0px; margin-bottom: 0px">HS:4 HP:24 Powerplant: 2 Chemical A, 1 Ion A<br />ADF:1(2) MR:4 DCR:32 Crew: 3-8<br />Armament: LB(x2)<br />Defenses: RH<br />Comm/Detection: SubSpace Radio, Radar, Intercom, WNB<br />Misc Equipment: Streamlined, Light Armor, Back-up LS unit, Mk-3 fuel tankage</p><p style="margin-top: 0px; margin-bottom: 0px">Cargo Capacity: 2 <br />Passenger Accomodations: 0<br />Ship's Vehicles: AWD Ground Car, Ground Cycle<br />Fuel: 96u S-Ox ( +2 x 12u ExTanks), 10000u L-Hyd<br />Max Safe Velocity: 24 (+12), unlimited w/ion drive</p></div></div><div><br /></div><div><u>Gunned Scout</u></div><div><em>Clarion(x3), Hargut(x3), Hentz(x3), Inner Reach(x2), K'tsa-Kar(x2), Kdikit(x2), Ken'zah Kit(x2), Minotaur(x4), Outer Reach(x2), Pale(x2), Terledrom(x3), Zik-Kit(x2), Yast(x2)</em></div><div>HS:3 HP:15 Powerplant: 2 atomic A</div><div>ADF:4 MR:4 DCR:50 Crew: 3-8</div><div>Armament: LB<br />Defenses: RH<br /><div>Comm/Detection: SubSpace Radio, Intercom, Radar</div><div>Misc Equipment: streamlined</div></div></div><div>Cargo Capacity: 0.5</div></div><div><br /></div><div><u>Heavy Fighters</u></div><div><em>6 each @ Clarion, Gran Quivera, Hargut, Hentz, Minotaur, Terledrom, & Triad</em></div><div>HS:2 HP:14 Powerplant: 2 atomic B <br />ADF:4 MR:4 DCR:40 Crew: 2 <br />Armament: AR(x4) <br />Defenses: RH <br />Communication/Detection: Subspace Radio, Radar, ½ camera system<br />Misc: streamlined hull, medium armor</div><div><br /></div><div><u>Light Fighters</u></div><div><em>One 6 unit squadron in each Light & Heavy populated world (including the heavy fighters on the heaivly populated worlds), two squadrons on each Medium world...optionally swap one squadron of fighters from the warships roster in multi-squadron worlds.</em></div><div><div><div>HS:1 HP:6 Powerplant: 1 atomic A w/jump governor</div><div>ADF:5 MR:6 DCR:30 Crew: 1<br />Armament: AR(x3)<br />Defenses: RH</div></div><div><div>Comm/Detection: SubSpace Radio, Radar</div><div>Misc Equipment: streamlined</div></div></div><div><br /></div><div>* Note - any time after the Exodus from Truane's Star a subsidized freighter may add a forward firing laser cannon and one extra laser battery at the cost of 1/2 the cargo capacity and a -1 penalty to either the ADF or MR. This process is sanctioned by the government that has contracted the vessel and the process takes 30 days during which time the ship will be considered off the roster, however once completed it will be ready for any scenario that presents itself after completion. In the case of Truane's Star freighters, these can be converted either in Gran Quivera or Triad having fled their home systems, but only at those two worlds. Any other craft can be converted by any world hosting a subsidized craft.</div>